The operation completed successfully.

If Unreal 4 reports back with the following error, don’t freak out.

LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)

This means that you have likely copied or refactored some code, resulting in duplicated code. This does not mean that you screwed up, it could have just been Perforce or Git screwing with you. Do a quick sanity check and make sure that you have your code laid out appropriately and you should be cooking with gas.

Hatred Pulled from Steam… hmm

For the better part of the last 5 years, there have been complaints about the way that Valve has policed their Steam platform, publishing whatever the hell comes along, passing it on to the consumer at a cost and making money hand over fist. Examples of the trash that has gotten through the silly  fake popularity contest that is Steam Greenlight can be found on pretty much every high profile reviewer/critic around… but this game gets pulled from even the Greenlight process, where it is reportedly 7/100?!

Wow.

Folks. It’s a fucking game. Sure, its not tasteful or tactful and I wont be buying it but now im pretty much being forced to reach out and support these developers actively, because unfortunately – it isn’t a matter of just publishing a game. This is a matter of supporting indies and ensuring that when or if I build something ridiculous and terrible someone will be around to reach out and support my own kamikaze run.

Take it away Boogie, much love.