This quarter i am taking Assembly, so i have some serious ground being laid in the counting in hex dept. I think it has gone quite well so far this quarter. I am taking a monstrous load but shockingly the added pressure seems to be putting me at ease elsewhere in my life. Which brings us to White!
Yeserday was the inaugural day of the commencement of White. My team of 7+ (I say seven plus because there are many that have shown interest in joining the project) has made me very proud. The LOTG project appears to have finally been shelved, the squad is mute these days, and i can’t blame them. Our project is coming together nicely, almost in spite of the previous debacle. We spent the better part of the last 3 weeks doing nothing but organization (and i don’t think thats done) and documentation. We are going to have a private alpha at the end of the month. Everyone who is interested in taking part please email me, you know where I am!
I met up with a good friend of mine this previous weekend in order to discuss the prospects of getting back into the game development arena. We are long time friends, and had previously worked together on a project called White, which was a first person shooter based around logistics. It was a heart warming experience because we are, once again, on the same page.
Our plan is to start work on a game that is a space simulation that is centered on the situations going on back in the White universe. Although further information is going to be dependent on further discussions and possibly finding a couple other developers interested in the project it surely is going to be fun and educational since neither of us have actually worked on a game at this level. This is going to be my first official step into working on a full game and will, of course, be based on ogre. More information when its available.