Mike Whitfield and I are getting deeper into ogre, so expect more updates. He is actually laying a lot of groundwork for the game we are trying to make.
heh, so i’m playing around with the lights that ogre has. Hint: its a lot like HL2 should have done…
I have Ogre built and im already messing around with their tutorials and scenes. Keep your eyes open, ill be posting as i can find time over the next couple days!
A snapshot of the demo showing how curves can be smoothed.
I welcome you all to bask in the glory that is this fine day, where i have begun my trek into the dark and desolate fields of game development.