I have been working on a tutorial for the UT3 mod switch, and it is almost done. I have handed it off to four developers and allowing them to get into the gritty elements of the piece, to ensure that it works as prescribed. This is the first tutorial I have worked on for UT3 and will be releasing it in as many locations as possible to try to ensure that it is widely understood and tested against. The checklist for the tutorial includes necessary directories, configuration and how they work, Localization setup and how to use the localization in your UI; how to set up the various maps and what UIScenes you need to have in order for the front end map to load and not require you to do too much work elsewhere.
I am trying to help establish a clean and easily distributable format for mods to use and have worked with Epic and a number of other developers in order to get it working as well as it is. Following the tutorial that is going to be released sometime in the next week will allow you to develop your mod without worry about screwing around with any of the stock packages or having your mod overwrite (or be overwritten by) other mods. I apologize for the lengthy time since I last updated the community about it but school and finals killed me last week. That is, however, behind me now.
I’m going to go do a fourth round of proof reading myself. If you are interested in helping please contact me.